Blender Add-on

PRISMA

RenderPass Automation

Automate both sides of the render pass pipeline. Build individual File Output nodes per pass, or combine everything into a single multilayer EXR. Both in one click, from Blender's N-panel.

Get PRISMA
Glass prism with glowing crystal edges on black background

Full pipeline, both modes.

Create one File Output node per pass, or combine everything into a single multilayer EXR. Both built automatically from the N-panel in one click.

Discover PRISMA
PRISMA N Panel

Core action

Create Pass Output Nodes

One click builds the full compositor node tree, with individual File Output nodes for every enabled render pass - each routed to its own subfolder automatically.

Beauty Alpha Shadow Emission + all passes

Single-file delivery

Create Multi-Layer EXR

When your client, compositing pipeline, or delivery spec calls for a single multilayer EXR instead of separate pass files, Create Multi-Layer EXR Passes builds the entire compositor node setup in one click.

All your enabled passes are routed into one organized multilayer EXR output, compatible with Nuke, DaVinci Resolve, Fusion, and any pipeline that reads multilayer EXR. No manual node wiring. No missed connections.

Nuke DaVinci Resolve Fusion

Keep in sync

Update Output Nodes

Update Output Nodes scans your Render Layers node, finds any pass that doesn't yet have a File Output node, and adds it: wired, named, and placed in the correct column. Orphaned nodes from disabled passes are cleaned up automatically.

All nodes synced
One Click

Naming control

Add a Prefix to Every Pass

Set a single prefix and PRISMA propagates it across every File Output node at once. Perfect for multi-shot projects where each asset or scene needs its own label: just type it once and every pass filename updates instantly.

Shot, scene or asset name Updates all nodes at once
Prefix
Statue_
Statue_Beauty.00001.exr
Statue_Shadow.00001.exr
Statue_Emission.00001.exr

Frame control

Frame Padding

Control exactly how many digits appear after each pass name. Set the padding once and every File Output node updates, keeping your frame sequences clean, consistent, and ready for any pipeline.

4 digits → 0001 5 digits → 00001 6 digits → 000001
Frame Padding
digits 4
Beauty_0001.exr
Shadow_0001.exr
Emission_0001.exr

Workspace friendly

Render From Any Workspace

PRISMA's Render Image and Render Animation buttons work from any Blender workspace: Layout, Shading, anywhere. If the compositor hasn't been set up yet, PRISMA builds it automatically before rendering.

No need to visit the Compositor first.

Layout Shading Animation Any Workspace
Active Workspace
Shading
Render Image
Render Animation
✓ Compositor auto-built if not set up yet

Path control

Change Output Directory

Moved your project? Switched drives? One click on Change Output Directory updates every File Output node's path at once. No need to open the compositor and edit each node manually.

Change directory User Friendly
Directory
/User/renders/shots/
Statue_Beauty
Statue_Shadow
Statue_Alpha

Your pipeline, your choice

Two workflows,
both automated.

Create Output Node per Pass saves each render pass as its own clean file in its own folder, ready to drop straight into any compositing workflow. No splitting channels, no unpacking layers.

Use Create Multi-Layer EXR when delivery calls for a single file that bundles all passes together, compatible with Nuke, DaVinci Resolve-Fusion, After Effects and all major VFX and compositing software.

Separated passes, one file each
Multilayer EXR for delivery
Output Node per Pass
Beauty
Shadow
Alpha
Emission
Multi-Layer EXR
render.exr
⤷ Beauty   ⤷ Shadow   ⤷ Alpha   ⤷ Emission

Render with
confidence.

Four steps cover the complete render pass pipeline, covering both separated passes and multilayer EXR delivery.

Create Nodes

One click builds your entire compositor setup: individual File Output nodes per pass, or a single multilayer EXR. Both from the N-panel.

Update & Configure

Add a prefix, change the output directory, or hit Update to sync new passes. All nodes update at once.

Render Image

Render the current frame from any workspace. PRISMA auto-builds the compositor if it hasn't been set up yet.

Render Animation

Render the full sequence. Auto-cleans Blender's temporary composite output files when done.

Behind PRISMA

Built by creators,
for creators.

Darwin Nisttahuz

Darwin Nisttahuz

Co-Creator & 3D Artist

Blender Add-on Developer

Fa Eyzaguirre

Fa Eyzaguirre

Co-Creator & Architect

Blender Add-on Developer

Automate your
render pipeline.

Available now on Superhive Market.

Get PRISMA